Equalizer  2.1.0
Parallel Rendering Framework
eq/glx/types.h
1 
2 /* Copyright (c) 2011-2016, Stefan Eilemann <eile@eyescale.ch>
3  *
4  * This library is free software; you can redistribute it and/or modify it under
5  * the terms of the GNU Lesser General Public License version 2.1 as published
6  * by the Free Software Foundation.
7  *
8  * This library is distributed in the hope that it will be useful, but WITHOUT
9  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
10  * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
11  * details.
12  *
13  * You should have received a copy of the GNU Lesser General Public License
14  * along with this library; if not, write to the Free Software Foundation, Inc.,
15  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
16  */
17 
18 #ifndef EQ_GLX_TYPES_H
19 #define EQ_GLX_TYPES_H
20 
21 #include <lunchbox/types.h>
22 
24 typedef struct _XDisplay Display;
25 typedef union _XEvent XEvent;
26 typedef unsigned long XID;
27 typedef struct __GLXcontextRec* GLXContext;
28 typedef struct __GLXFBConfigRec* GLXFBConfig;
31 namespace eq
32 {
37 namespace glx
38 {
39 class EventHandler;
40 class MessagePump;
41 class Pipe;
42 class Window;
43 class WindowIF;
44 
56 void XSetCurrentDisplay(Display* display);
57 
59 Display* XGetCurrentDisplay();
60 }
61 }
62 
63 #endif // EQ_AGL_TYPES_H
Display * XGetCurrentDisplay()
The Equalizer client library.
Definition: eq/agl/types.h:23
void XSetCurrentDisplay(Display *display)
Set the current X display connection.