Equalizer  2.1.0
Parallel Rendering Framework
iAttribute.h
1 
2 /* Copyright (c) 2010-2014, Stefan Eilemann <eile@eyescale.ch>
3  *
4  * This library is free software; you can redistribute it and/or modify it under
5  * the terms of the GNU Lesser General Public License version 2.1 as published
6  * by the Free Software Foundation.
7  *
8  * This library is distributed in the hope that it will be useful, but WITHOUT
9  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
10  * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
11  * details.
12  *
13  * You should have received a copy of the GNU Lesser General Public License
14  * along with this library; if not, write to the Free Software Foundation, Inc.,
15  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
16  */
17 
18 #ifndef EQFABRIC_IATTRIBUTE_H
19 #define EQFABRIC_IATTRIBUTE_H
20 
21 #include <eq/fabric/api.h>
22 #include <iostream>
23 #include <lunchbox/thread.h>
24 
25 namespace eq
26 {
27 namespace fabric
28 {
31 {
32  UNDEFINED = -0xfffffff,
33  SOCKET = lunchbox::Thread::SOCKET,
34  CORE = lunchbox::Thread::CORE,
35  SOCKET_MAX = lunchbox::Thread::SOCKET_MAX,
38  FIXED = -15,
39  RGBA32F = -14,
40  RGBA16F = -13,
41  FBO = -12,
42  LOCAL_SYNC = -11,
43  DRAW_SYNC = -10,
44  ASYNC = -9,
45  WINDOW = -7,
46  VERTICAL = -6,
47  QUAD = -5,
48  ANAGLYPH = -4,
49  PASSIVE = -3,
50 
54  NICEST = -2,
55  AUTO = -1,
56  OFF = 0,
57  ON = 1,
58 
64 };
65 
66 EQFABRIC_API std::ostream& operator<<(std::ostream& os, const IAttribute value);
67 }
68 }
69 
70 #endif // EQFABRIC_IATTRIBUTE_H
Core thread affinity: 1..oo.
Definition: iAttribute.h:34
IAttribute
Possible values for integer attributes.
Definition: iAttribute.h:30
focal convergence relative to origin
Definition: iAttribute.h:37
Defines export visibility macros for library EqualizerFabric.
Float32 framebuffer (WindowSettings::IATTR_PLANES_COLOR)
Definition: iAttribute.h:39
config or observer focus fixed on wall/projection
Definition: iAttribute.h:38
FBO drawable (WindowSettings::IATTR_HINT_DRAWABLE)
Definition: iAttribute.h:41
enabled (various attributes)
Definition: iAttribute.h:57
disabled (various attributes)
Definition: iAttribute.h:56
Vertical load-balancing.
Definition: iAttribute.h:46
CPU thread affinity: -64k..-1024.
Definition: iAttribute.h:33
Passive stereo rendering.
Definition: iAttribute.h:49
No local sync (Node::IATTR_THREAD_MODEL)
Definition: iAttribute.h:44
Nicest statistics gathering (WindowSettings::IATTR_HINT_STATISTICS, Channel::IATTR_HINT_STATISTICS) ...
Definition: iAttribute.h:54
Window drawable (WindowSettings::IATTR_HINT_DRAWABLE)
Definition: iAttribute.h:45
Automatic selection (various attributes)
Definition: iAttribute.h:55
Horizontal load-balancing.
Definition: iAttribute.h:63
Highes bindable CPU.
Definition: iAttribute.h:35
Local draw sync (Node::IATTR_THREAD_MODEL)
Definition: iAttribute.h:43
The Equalizer client library.
Definition: eq/agl/types.h:23
std::ostream & operator<<(std::ostream &os, const AxisEvent &event)
Print the axis event to the given output stream.
Definition: axisEvent.h:49
Quad-buffered stereo decomposition.
Definition: iAttribute.h:47
Anaglyphic stereo decomposition.
Definition: iAttribute.h:48
focal convergence relative to observer
Definition: iAttribute.h:36
Undefined value.
Definition: iAttribute.h:32
Float16 framebuffer (WindowSettings::IATTR_PLANES_COLOR)
Definition: iAttribute.h:40
Full local sync (Node::IATTR_THREAD_MODEL)
Definition: iAttribute.h:42
Fastest statistics gathering (WindowSettings::IATTR_HINT_STATISTICS, Channel::IATTR_HINT_STATISTICS) ...
Definition: iAttribute.h:62