Equalizer  2.1.0
Parallel Rendering Framework
tile.h
1 
2 /* Copyright (c) 2012-2017, Stefan Eilemann <eile@equalizergraphics.com>
3  *
4  * This library is free software; you can redistribute it and/or modify it under
5  * the terms of the GNU Lesser General Public License version 2.1 as published
6  * by the Free Software Foundation.
7  *
8  * This library is distributed in the hope that it will be useful, but WITHOUT
9  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
10  * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
11  * details.
12  *
13  * You should have received a copy of the GNU Lesser General Public License
14  * along with this library; if not, write to the Free Software Foundation, Inc.,
15  * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
16  */
17 
18 #ifndef EQFABRIC_TILE_H
19 #define EQFABRIC_TILE_H
20 
21 #include <eq/fabric/pixelViewport.h>
22 #include <eq/fabric/viewport.h>
23 
24 namespace eq
25 {
26 namespace fabric
27 {
29 class Tile
30 {
31 public:
32  Tile() {}
33  Tile(const PixelViewport& pvp_, const Viewport& vp_)
34  : pvp(pvp_)
35  , vp(vp_)
36  {
37  }
38 
39  Frustumf frustum;
40  Frustumf ortho;
41  PixelViewport pvp;
42  Viewport vp;
43 };
44 }
45 }
46 
47 #endif // EQFABRIC_TILE_H
A fractional viewport with methods for manipulation.
Definition: viewport.h:34
The Equalizer client library.
Definition: eq/agl/types.h:23
Holds a 2D pixel viewport with methods for manipulation.
Definition: pixelViewport.h:34