Equalizer 1.0
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Frame-specific data. More...
#include <frameData.h>
Public Member Functions | |
void | reset () |
Rendering flags. | |
void | setModelID (const eq::uint128_t &id) |
void | setColorMode (const ColorMode color) |
void | setRenderMode (const mesh::RenderMode mode) |
void | setIdle (const bool idleMode) |
void | toggleOrtho () |
void | toggleStatistics () |
void | toggleHelp () |
void | toggleWireframe () |
void | toggleColorMode () |
void | adjustQuality (const float delta) |
void | togglePilotMode () |
void | toggleRenderMode () |
eq::uint128_t | getModelID () const |
ColorMode | getColorMode () const |
float | getQuality () const |
bool | useOrtho () const |
bool | useStatistics () const |
bool | showHelp () const |
bool | useWireframe () const |
bool | usePilotMode () const |
bool | isIdle () const |
mesh::RenderMode | getRenderMode () const |
Camera parameters. | |
void | setCameraPosition (const eq::Vector3f &position) |
void | setRotation (const eq::Vector3f &rotation) |
void | setModelRotation (const eq::Vector3f &rotation) |
void | spinCamera (const float x, const float y) |
void | spinModel (const float x, const float y) |
void | spinModel (const float x, const float y, const float z) |
void | moveCamera (const float x, const float y, const float z) |
const eq::Matrix4f & | getCameraRotation () const |
const eq::Matrix4f & | getModelRotation () const |
const eq::Vector3f & | getCameraPosition () const |
View interface. | |
void | setCurrentViewID (const eq::uint128_t &id) |
eq::uint128_t | getCurrentViewID () const |
Message overlay. | |
enum | DirtyBits { DIRTY_CAMERA = eq::fabric::Serializable::DIRTY_CUSTOM << 0, DIRTY_FLAGS = eq::fabric::Serializable::DIRTY_CUSTOM << 1, DIRTY_VIEW = eq::fabric::Serializable::DIRTY_CUSTOM << 2, DIRTY_MESSAGE = eq::fabric::Serializable::DIRTY_CUSTOM << 3 } |
The changed parts of the data since the last pack(). More... | |
void | setMessage (const std::string &message) |
const std::string & | getMessage () const |
virtual void | serialize (co::DataOStream &os, const uint64_t dirtyBits) |
virtual void | deserialize (co::DataIStream &is, const uint64_t dirtyBits) |
virtual ChangeType | getChangeType () const |
Frame-specific data.
The frame-specific data is used as a per-config distributed object and contains mutable, rendering-relevant data. Each rendering thread (pipe) keeps its own instance synchronized with the frame currently being rendered. The data is managed by the Config, which modifies it directly.
Definition at line 44 of file share/Equalizer/examples/eqPly/frameData.h.
enum eqPly::FrameData::DirtyBits [protected] |
The changed parts of the data since the last pack().
Reimplemented from eq::fabric::Serializable.
Definition at line 123 of file share/Equalizer/examples/eqPly/frameData.h.
void eqPly::FrameData::deserialize | ( | co::DataIStream & | is, |
const uint64_t | dirtyBits | ||
) | [protected, virtual] |
Reimplemented from eq::fabric::Serializable.
Definition at line 68 of file eqPly/frameData.cpp.
References eqNbody::FrameData::deserialize().
Referenced by eVolve::FrameData::deserialize().
virtual ChangeType eqPly::FrameData::getChangeType | ( | ) | const [inline, protected, virtual] |
Reimplemented from eq::fabric::Serializable.
Definition at line 120 of file share/Equalizer/examples/eqPly/frameData.h.
References co::Object::DELTA.
void eqPly::FrameData::serialize | ( | co::DataOStream & | os, |
const uint64_t | dirtyBits | ||
) | [protected, virtual] |
Reimplemented from eq::fabric::Serializable.
Definition at line 54 of file eqPly/frameData.cpp.
References eqNbody::FrameData::serialize().
Referenced by eVolve::FrameData::serialize().