Equalizer 1.0

eqPly::FrameData Class Reference

Frame-specific data. More...

#include <frameData.h>

Inheritance diagram for eqPly::FrameData:
Collaboration diagram for eqPly::FrameData:

List of all members.

Public Member Functions

void reset ()
Rendering flags.
void setModelID (const eq::uint128_t &id)
void setColorMode (const ColorMode color)
void setRenderMode (const mesh::RenderMode mode)
void setIdle (const bool idleMode)
void toggleOrtho ()
void toggleStatistics ()
void toggleHelp ()
void toggleWireframe ()
void toggleColorMode ()
void adjustQuality (const float delta)
void togglePilotMode ()
void toggleRenderMode ()
eq::uint128_t getModelID () const
ColorMode getColorMode () const
float getQuality () const
bool useOrtho () const
bool useStatistics () const
bool showHelp () const
bool useWireframe () const
bool usePilotMode () const
bool isIdle () const
mesh::RenderMode getRenderMode () const
Camera parameters.
void setCameraPosition (const eq::Vector3f &position)
void setRotation (const eq::Vector3f &rotation)
void setModelRotation (const eq::Vector3f &rotation)
void spinCamera (const float x, const float y)
void spinModel (const float x, const float y)
void spinModel (const float x, const float y, const float z)
void moveCamera (const float x, const float y, const float z)
const eq::Matrix4fgetCameraRotation () const
const eq::Matrix4fgetModelRotation () const
const eq::Vector3fgetCameraPosition () const
View interface.
void setCurrentViewID (const eq::uint128_t &id)
eq::uint128_t getCurrentViewID () const

Message overlay.

enum  DirtyBits { DIRTY_CAMERA = eq::fabric::Serializable::DIRTY_CUSTOM << 0, DIRTY_FLAGS = eq::fabric::Serializable::DIRTY_CUSTOM << 1, DIRTY_VIEW = eq::fabric::Serializable::DIRTY_CUSTOM << 2, DIRTY_MESSAGE = eq::fabric::Serializable::DIRTY_CUSTOM << 3 }
 

The changed parts of the data since the last pack().

More...
void setMessage (const std::string &message)
const std::string & getMessage () const
virtual void serialize (co::DataOStream &os, const uint64_t dirtyBits)
virtual void deserialize (co::DataIStream &is, const uint64_t dirtyBits)
virtual ChangeType getChangeType () const

Detailed Description

Frame-specific data.

The frame-specific data is used as a per-config distributed object and contains mutable, rendering-relevant data. Each rendering thread (pipe) keeps its own instance synchronized with the frame currently being rendered. The data is managed by the Config, which modifies it directly.

Definition at line 44 of file share/Equalizer/examples/eqPly/frameData.h.


Member Enumeration Documentation

enum eqPly::FrameData::DirtyBits [protected]

The changed parts of the data since the last pack().

Reimplemented from eq::fabric::Serializable.

Definition at line 123 of file share/Equalizer/examples/eqPly/frameData.h.


Member Function Documentation

void eqPly::FrameData::deserialize ( co::DataIStream is,
const uint64_t  dirtyBits 
) [protected, virtual]
See also:
Object::deserialize()

Reimplemented from eq::fabric::Serializable.

Definition at line 68 of file eqPly/frameData.cpp.

References eqNbody::FrameData::deserialize().

Referenced by eVolve::FrameData::deserialize().

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virtual ChangeType eqPly::FrameData::getChangeType ( ) const [inline, protected, virtual]
Returns:
how the changes are to be handled.

Reimplemented from eq::fabric::Serializable.

Definition at line 120 of file share/Equalizer/examples/eqPly/frameData.h.

References co::Object::DELTA.

void eqPly::FrameData::serialize ( co::DataOStream os,
const uint64_t  dirtyBits 
) [protected, virtual]
See also:
Object::serialize()

Reimplemented from eq::fabric::Serializable.

Definition at line 54 of file eqPly/frameData.cpp.

References eqNbody::FrameData::serialize().

Referenced by eVolve::FrameData::serialize().

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The documentation for this class was generated from the following files:
Generated on Sun May 8 2011 19:11:11 for Equalizer 1.0 by  doxygen 1.7.3