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Equalizer 1.0
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Proxy object for the connection to an Equalizer server. More...
#include <server.h>
Inheritance diagram for eq::Server:
Collaboration diagram for eq::Server:Public Member Functions | |
| Server () | |
| Construct a new server. | |
| Config * | chooseConfig (const ConfigParams ¶meters) |
| Choose a configuration on the server. | |
| void | releaseConfig (Config *config) |
| Release a configuration. | |
| bool | shutdown () |
Internal | |
| virtual void | setClient (ClientPtr client) |
| co::CommandQueue * | getMainThreadQueue () |
| co::CommandQueue * | getCommandThreadQueue () |
Friends | |
| class | Client |
Proxy object for the connection to an Equalizer server.
The server manages the configurations for Equalizer applications. This proxy object is used to connect to a server and obtain and release a Config from the server.
| eq::Server::Server | ( | ) |
Construct a new server.
| Config* eq::Server::chooseConfig | ( | const ConfigParams & | parameters | ) |
Choose a configuration on the server.
| parameters | the configuration parameters |
| void eq::Server::releaseConfig | ( | Config * | config | ) |
Release a configuration.
The passed configuration will be destroyed by this function and is no longer valid after the call.
| config | the configuration. |
| bool eq::Server::shutdown | ( | ) |
1.0 by
1.7.3