Equalizer 1.0
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backup() (defined in eq::fabric::Frustum) | eq::fabric::Frustum | [virtual] |
Frustum() | eq::fabric::Frustum | |
getCurrentType() const | eq::fabric::Frustum | [inline] |
getProjection() const | eq::fabric::Frustum | [inline] |
getWall() const | eq::fabric::Frustum | [inline] |
restore() (defined in eq::fabric::Frustum) | eq::fabric::Frustum | [virtual] |
setProjection(const Projection &projection) | eq::fabric::Frustum | [virtual] |
setWall(const Wall &wall) | eq::fabric::Frustum | [virtual] |
Type enum name | eq::fabric::Frustum | |
TYPE_NONE enum value | eq::fabric::Frustum | |
TYPE_PROJECTION enum value | eq::fabric::Frustum | |
TYPE_WALL enum value | eq::fabric::Frustum | |
unsetFrustum() | eq::fabric::Frustum | [virtual] |
~Frustum() | eq::fabric::Frustum | [virtual] |