Equalizer 1.0

mesh::VertexBufferState Class Reference

Inheritance diagram for mesh::VertexBufferState:

List of all members.

Public Member Functions

virtual bool useColors () const
virtual void setColors (const bool colors)
virtual bool stopRendering () const
virtual RenderMode getRenderMode () const
virtual void setRenderMode (const RenderMode mode)
virtual GLuint getDisplayList (const void *key)=0
virtual GLuint newDisplayList (const void *key)=0
virtual GLuint getBufferObject (const void *key)=0
virtual GLuint newBufferObject (const void *key)=0
virtual void deleteAll ()=0
const GLEWContext * glewGetContext () const

Public Types

enum  { INVALID = 0 }

Protected Member Functions

 VertexBufferState (const GLEWContext *glewContext)

Protected Attributes

const GLEWContext *const _glewContext
bool _useColors
RenderMode _renderMode

Detailed Description

Definition at line 50 of file vertexBufferState.h.


The documentation for this class was generated from the following file:
Generated on Sun May 8 2011 19:11:11 for Equalizer 1.0 by  doxygen 1.7.3