Equalizer 1.0
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00001 00002 /* Copyright (c) 2005-2010, Stefan Eilemann <eile@equalizergraphics.com> 00003 * 00004 * Redistribution and use in source and binary forms, with or without 00005 * modification, are permitted provided that the following conditions are met: 00006 * 00007 * - Redistributions of source code must retain the above copyright notice, this 00008 * list of conditions and the following disclaimer. 00009 * - Redistributions in binary form must reproduce the above copyright notice, 00010 * this list of conditions and the following disclaimer in the documentation 00011 * and/or other materials provided with the distribution. 00012 * - Neither the name of Eyescale Software GmbH nor the names of its 00013 * contributors may be used to endorse or promote products derived from this 00014 * software without specific prior written permission. 00015 * 00016 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00017 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00018 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00019 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE 00020 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00021 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00022 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00023 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00024 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00025 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00026 * POSSIBILITY OF SUCH DAMAGE. 00027 */ 00028 00029 #include "eVolve.h" 00030 00031 #include "config.h" 00032 #include "localInitData.h" 00033 00034 #include <stdlib.h> 00035 00036 namespace eVolve 00037 { 00038 00039 static const std::string _help( 00040 std::string( "eVolve - Equalizer volume rendering example\n" ) + 00041 std::string( "\tRun-time commands:\n" ) + 00042 std::string( "\t\tLeft Mouse Button: Rotate model\n" ) + 00043 std::string( "\t\tMiddle Mouse Button: Move model in X, Y\n" ) + 00044 std::string( "\t\tRight Mouse Button: Move model in Z\n" ) + 00045 std::string( "\t\t<Esc>, All Mouse Buttons: Exit program\n" ) + 00046 std::string( "\t\t<Space>, r: Reset camera\n" ) + 00047 std::string( "\t\to: Toggle " ) + 00048 std::string( "perspective/orthographic\n" ) + 00049 std::string( "\t\ts: Toggle statistics " ) + 00050 std::string( "overlay\n" ) + 00051 std::string( "\t\tl: Switch layout for active canvas\n")+ 00052 std::string( "\t\tF1, h: Toggle help overlay\n" ) 00053 ); 00054 00055 const std::string& EVolve::getHelp() 00056 { 00057 return _help; 00058 } 00059 00060 EVolve::EVolve( const LocalInitData& initData ) 00061 : _initData( initData ) 00062 {} 00063 00064 int EVolve::run() 00065 { 00066 // 1. connect to server 00067 eq::ServerPtr server = new eq::Server; 00068 if( !connectServer( server )) 00069 { 00070 EQERROR << "Can't open server" << std::endl; 00071 return EXIT_FAILURE; 00072 } 00073 00074 // 2. choose config 00075 eq::ConfigParams configParams; 00076 Config* config = static_cast<Config*>(server->chooseConfig( configParams )); 00077 00078 if( !config ) 00079 { 00080 EQERROR << "No matching config on server" << std::endl; 00081 disconnectServer( server ); 00082 return EXIT_FAILURE; 00083 } 00084 00085 // 3. init config 00086 co::base::Clock clock; 00087 00088 config->setInitData( _initData ); 00089 if( !config->init( )) 00090 { 00091 server->releaseConfig( config ); 00092 disconnectServer( server ); 00093 return EXIT_FAILURE; 00094 } 00095 else if( config->getError( )) 00096 EQWARN << "Error during initialization: " << config->getError() 00097 << std::endl; 00098 00099 EQLOG( LOG_STATS ) << "Config init took " << clock.getTimef() << " ms" 00100 << std::endl; 00101 00102 // 4. run main loop 00103 uint32_t maxFrames = _initData.getMaxFrames(); 00104 00105 clock.reset(); 00106 while( config->isRunning( ) && maxFrames-- ) 00107 { 00108 config->startFrame(); 00109 if( config->getError( )) 00110 EQWARN << "Error during frame start: " << config->getError() 00111 << std::endl; 00112 config->finishFrame(); 00113 } 00114 const uint32_t frame = config->finishAllFrames(); 00115 const float time = clock.getTimef(); 00116 EQLOG( LOG_STATS ) << "Rendering took " << time << " ms (" << frame 00117 << " frames @ " << ( frame / time * 1000.f) << " FPS)" 00118 << std::endl; 00119 00120 // 5. exit config 00121 clock.reset(); 00122 config->exit(); 00123 EQLOG( LOG_STATS ) << "Exit took " << clock.getTimef() << " ms" <<std::endl; 00124 00125 // 6. cleanup and exit 00126 server->releaseConfig( config ); 00127 if( !disconnectServer( server )) 00128 EQERROR << "Client::disconnectServer failed" << std::endl; 00129 server = 0; 00130 00131 return EXIT_SUCCESS; 00132 } 00133 00134 void EVolve::clientLoop() 00135 { 00136 do 00137 { 00138 eq::Client::clientLoop(); 00139 EQINFO << "Configuration run successfully executed" << std::endl; 00140 } 00141 while( _initData.isResident( )); // execute at lease one config run 00142 } 00143 }