Equalizer 1.0
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00001 00002 /* Copyright (c) 2006-2011, Stefan Eilemann <eile@equalizergraphics.com> 00003 * 00004 * This library is free software; you can redistribute it and/or modify it under 00005 * the terms of the GNU Lesser General Public License version 2.1 as published 00006 * by the Free Software Foundation. 00007 * 00008 * This library is distributed in the hope that it will be useful, but WITHOUT 00009 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00010 * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more 00011 * details. 00012 * 00013 * You should have received a copy of the GNU Lesser General Public License 00014 * along with this library; if not, write to the Free Software Foundation, Inc., 00015 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. 00016 */ 00017 00018 #ifndef EQ_GLXEVENTHANDLER_H 00019 #define EQ_GLXEVENTHANDLER_H 00020 00021 #include <eq/eventHandler.h> // base class 00022 #include <eq/glXTypes.h> // XEvent type 00023 #include <eq/types.h> // basic typedefs 00024 00025 #include <co/base/thread.h> // thread-safety macro 00026 00027 namespace eq 00028 { 00030 class GLXEventHandler : public EventHandler 00031 { 00032 public: 00040 static void dispatch(); 00041 00043 GLXEventHandler( GLXWindowIF* window ); 00044 00046 virtual ~GLXEventHandler(); 00047 00048 private: 00050 GLXWindowIF* const _window; 00051 00052 void _dispatch(); 00053 void _processEvent( GLXWindowEvent& event ); 00054 uint32_t _getButtonState( XEvent& event ); 00055 uint32_t _getButtonAction( XEvent& event ); 00056 uint32_t _getKey( XEvent& event ); 00057 00058 EQ_TS_VAR( _thread ); 00059 }; 00060 } 00061 00062 #endif // EQ_GLXEVENTHANDLER_H 00063