Equalizer 1.0
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The event handler for glX/X11 windows. More...
#include <glXEventHandler.h>
Public Member Functions | |
GLXEventHandler (GLXWindowIF *window) | |
Construct a new glX event handler. | |
virtual | ~GLXEventHandler () |
Destruct the glX event handler. | |
Static Public Member Functions | |
static void | dispatch () |
Dispatch all pending events on the current thread. |
The event handler for glX/X11 windows.
Definition at line 30 of file glXEventHandler.h.
eq::GLXEventHandler::GLXEventHandler | ( | GLXWindowIF * | window | ) |
Construct a new glX event handler.
virtual eq::GLXEventHandler::~GLXEventHandler | ( | ) | [virtual] |
Destruct the glX event handler.
static void eq::GLXEventHandler::dispatch | ( | ) | [static] |
Dispatch all pending events on the current thread.
If no event handlers have been constructed by the calling thread, this function does nothing. This function does not block on events.