Equalizer 1.0
|
00001 00002 /* Copyright (c) 2006-2010, Stefan Eilemann <eile@equalizergraphics.com> 00003 * 00004 * This library is free software; you can redistribute it and/or modify it under 00005 * the terms of the GNU Lesser General Public License version 2.1 as published 00006 * by the Free Software Foundation. 00007 * 00008 * This library is distributed in the hope that it will be useful, but WITHOUT 00009 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS 00010 * FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more 00011 * details. 00012 * 00013 * You should have received a copy of the GNU Lesser General Public License 00014 * along with this library; if not, write to the Free Software Foundation, Inc., 00015 * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. 00016 */ 00017 00018 #ifndef EQFABRIC_PROJECTION_H 00019 #define EQFABRIC_PROJECTION_H 00020 00021 #include <eq/fabric/types.h> 00022 #include <eq/fabric/api.h> 00023 00024 #include <iostream> 00025 00026 namespace eq 00027 { 00028 namespace fabric 00029 { 00030 class Wall; 00031 00040 class Projection 00041 { 00042 public: 00043 EQFABRIC_API Projection(); 00044 00051 EQFABRIC_API void resizeHorizontal( const float ratio ); 00052 00059 EQFABRIC_API void resizeVertical( const float ratio ); 00060 00065 EQFABRIC_API Projection& operator = ( const Wall& wall ); 00066 00071 EQFABRIC_API bool operator == ( const Projection& rhs ) const; 00072 00077 EQFABRIC_API bool operator != ( const Projection& rhs ) const; 00078 00079 Vector3f origin; 00080 float distance; 00081 Vector2f fov; 00082 Vector3f hpr; 00083 }; 00084 00085 EQFABRIC_API std::ostream& operator << ( std::ostream& os, const Projection& ); 00086 } 00087 } 00088 #endif // EQFABRIC_PROJECTION_H 00089