Equalizer 1.0

eq::ConfigEvent Struct Reference

A config event. More...

#include <configEvent.h>

Inheritance diagram for eq::ConfigEvent:
Collaboration diagram for eq::ConfigEvent:

List of all members.

Public Member Functions

 ConfigEvent ()
 Construct a new config event.

Public Attributes

Event data
 the Event

Detailed Description

A config event.

Config events are generated by the event processing functions on the render nodes and send to the config thread in the application process using Config::sendEvent(). The config processes events at the end of the frame, either non-blocking or blocking (event-driven). Config events are typically application-specific. The events defined below are for the default implementation, which sends the window system events mostly unprocessed to the application.

The eqPixelBench example provides a sample implementation on how to create application-specific events.

When subclassing, make sure to set the packet size to the total size of the event structure.

Definition at line 43 of file include/eq/configEvent.h.


Constructor & Destructor Documentation

eq::ConfigEvent::ConfigEvent ( ) [inline]

Construct a new config event.

Version:
1.0

Reimplemented in eqNbody::ConfigEvent, eqPixelBench::ConfigEvent, and eqPly::ConfigEvent.

Definition at line 47 of file include/eq/configEvent.h.


Member Data Documentation


The documentation for this struct was generated from the following file:
Generated on Sun May 8 2011 19:11:09 for Equalizer 1.0 by  doxygen 1.7.3