Equalizer 1.0

eq::Statistic Struct Reference

A statistics event. More...

#include <statistic.h>

List of all members.

Static Public Member Functions

static const std::string & getName (const Type type)
 Translate the Type to a string representation.
static const Vector3fgetColor (const Type type)
 Translate the Type to a color value.

Public Attributes

Type type
 The type of statistic.
uint32_t frameNumber
 The frame during when the sampling happened.
uint32_t task
uint32_t plugins [2]
 color,depth plugins (readback, compression)
float ratio
 compression ratio (transfer, compression)
union {
   int64_t   startTime
 Absolute start time of the operation.
   int64_t   idleTime
 Absolute idle time of PIPE_IDLE.
   float   currentFPS
 FPS of last frame (WINDOW_FPS)
}; 
union {
   int64_t   endTime
 Absolute end time of the operation.
   int64_t   totalTime
 Total time of a pipe frame (PIPE_IDLE)
   float   averageFPS
 Weighted sum averaging of FPS (WINDOW_FPS)
}; 
char resourceName [32]
 A non-unique name of the originator.

Public Types

enum  Type {
  NONE = 0, CHANNEL_CLEAR, CHANNEL_DRAW, CHANNEL_DRAW_FINISH,
  CHANNEL_ASSEMBLE, CHANNEL_FRAME_WAIT_READY, CHANNEL_READBACK, CHANNEL_VIEW_FINISH,
  CHANNEL_FRAME_TRANSMIT, CHANNEL_FRAME_COMPRESS, CHANNEL_FRAME_WAIT_SENDTOKEN, WINDOW_FINISH,
  WINDOW_THROTTLE_FRAMERATE, WINDOW_SWAP_BARRIER, WINDOW_SWAP, WINDOW_FPS,
  PIPE_IDLE, NODE_FRAME_DECOMPRESS, CONFIG_START_FRAME, CONFIG_FINISH_FRAME,
  CONFIG_WAIT_FINISH_FRAME, ALL
}
 

The type of the statistics event.

More...

Detailed Description

A statistics event.

Statistics are events generated by various Equalizer entities, typically using StatisticSampler. They are used by the server for load-balancing and to render the statistics overlay.

See also:
Channel::drawStatistics

Definition at line 36 of file statistic.h.


Member Enumeration Documentation

The type of the statistics event.

Enumerator:
CHANNEL_CLEAR 

Sampling of Channel::frameClear.

CHANNEL_DRAW 

Sampling of Channel::frameDraw.

CHANNEL_DRAW_FINISH 

Sampling of Channel::frameDrawFinish.

CHANNEL_ASSEMBLE 

Sampling of Channel::frameAssemble.

CHANNEL_FRAME_WAIT_READY 

Sampling of Frame::waitReady.

CHANNEL_READBACK 

Sampling of Channel::frameReadback.

CHANNEL_VIEW_FINISH 

Sampling of Channel::frameViewFinish.

CHANNEL_FRAME_TRANSMIT 

Sampling of frame transmission.

CHANNEL_FRAME_COMPRESS 

Sampling of frame compression.

CHANNEL_FRAME_WAIT_SENDTOKEN 

Sampling of waiting for a send token from the receiver.

WINDOW_FINISH 

Sampling of Window::finish before a swap barrier.

WINDOW_THROTTLE_FRAMERATE 

Sampling of throttling of framerate_equalizer.

WINDOW_SWAP_BARRIER 

Sampling of swap barrier block.

WINDOW_SWAP 

Sampling of Window::swapBuffers.

WINDOW_FPS 

Framerate sampling.

PIPE_IDLE 

Pipe thread idle ratio.

NODE_FRAME_DECOMPRESS 

Sampling of frame decompression.

CONFIG_START_FRAME 

Sampling of Config::startFrame.

CONFIG_FINISH_FRAME 

Sampling of Config::finishFrame.

CONFIG_WAIT_FINISH_FRAME 

Sampling of synchronization time during Config::finishFrame.

Definition at line 39 of file statistic.h.


Member Function Documentation

static const Vector3f& eq::Statistic::getColor ( const Type  type) [static]

Translate the Type to a color value.

Version:
1.0
static const std::string& eq::Statistic::getName ( const Type  type) [static]

Translate the Type to a string representation.

Version:
1.0

The documentation for this struct was generated from the following file:
Generated on Sun May 8 2011 19:11:10 for Equalizer 1.0 by  doxygen 1.7.3