Equalizer 1.0
|
00001 00002 /* Copyright (c) 2007, Tobias Wolf <twolf@access.unizh.ch> 00003 * Copyright (c) 2008, Stefan Eilemann <eile@equalizergraphics.com> 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * - Redistributions of source code must retain the above copyright notice, this 00009 * list of conditions and the following disclaimer. 00010 * - Redistributions in binary form must reproduce the above copyright notice, 00011 * this list of conditions and the following disclaimer in the documentation 00012 * and/or other materials provided with the distribution. 00013 * - Neither the name of Eyescale Software GmbH nor the names of its 00014 * contributors may be used to endorse or promote products derived from this 00015 * software without specific prior written permission. 00016 * 00017 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00018 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00019 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00020 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE 00021 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00022 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00023 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00024 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00025 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00026 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00027 * POSSIBILITY OF SUCH DAMAGE. 00028 00029 00030 Header file of the abstract VertexBufferBase class. 00031 */ 00032 00033 00034 #ifndef MESH_VERTEXBUFFERBASE_H 00035 #define MESH_VERTEXBUFFERBASE_H 00036 00037 00038 #include "typedefs.h" 00039 #include <fstream> 00040 00041 namespace eqPly 00042 { 00043 class VertexBufferDist; 00044 } 00045 00046 namespace mesh 00047 { 00048 // defined elsewhere 00049 class VertexData; 00050 class VertexBufferData; 00051 class VertexBufferState; 00052 00053 /* The abstract base class for all kinds of kd-tree nodes. */ 00054 class VertexBufferBase 00055 { 00056 public: 00057 virtual void render( VertexBufferState& state ) const = 0; 00058 void renderBoundingSphere( VertexBufferState& state ) const; 00059 virtual Index getNumberOfVertices() const = 0; 00060 00061 const BoundingSphere& getBoundingSphere() const 00062 { 00063 return _boundingSphere; 00064 } 00065 00066 const float* getRange() const 00067 { 00068 return &_range[0]; 00069 } 00070 00071 virtual const VertexBufferBase* getLeft() const { return 0; } 00072 virtual const VertexBufferBase* getRight() const { return 0; } 00073 00074 virtual const BoundingSphere& updateBoundingSphere() = 0; 00075 00076 protected: 00077 VertexBufferBase() : _boundingSphere( 0.0f ) 00078 { 00079 _range[0] = 0.0f; 00080 _range[1] = 1.0f; 00081 } 00082 00083 virtual ~VertexBufferBase() {}; 00084 00085 virtual void toStream( std::ostream& os ) 00086 { 00087 os.write( reinterpret_cast< char* >( &_boundingSphere ), 00088 sizeof( BoundingSphere ) ); 00089 os.write( reinterpret_cast< char* >( &_range ), 00090 sizeof( Range ) ); 00091 } 00092 00093 virtual void fromMemory( char** addr, VertexBufferData& globalData ) 00094 { 00095 memRead( reinterpret_cast< char* >( &_boundingSphere ), addr, 00096 sizeof( BoundingSphere ) ); 00097 memRead( reinterpret_cast< char* >( &_range ), addr, 00098 sizeof( Range ) ); 00099 } 00100 00101 virtual void setupTree( VertexData& data, const Index start, 00102 const Index length, const Axis axis, 00103 const size_t depth, 00104 VertexBufferData& globalData ) = 0; 00105 00106 virtual void updateRange() = 0; 00107 00108 BoundingSphere _boundingSphere; 00109 Range _range; 00110 friend class eqPly::VertexBufferDist; 00111 00112 private: 00113 }; 00114 } 00115 00116 00117 #endif // MESH_VERTEXBUFFERBASE_H