Equalizer 1.0
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00001 00002 /* Copyright (c) 2007, Tobias Wolf <twolf@access.unizh.ch> 00003 * Copyright (c) 2008, Stefan Eilemann <eile@equalizergraphics.com> 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * - Redistributions of source code must retain the above copyright notice, this 00009 * list of conditions and the following disclaimer. 00010 * - Redistributions in binary form must reproduce the above copyright notice, 00011 * this list of conditions and the following disclaimer in the documentation 00012 * and/or other materials provided with the distribution. 00013 * - Neither the name of Eyescale Software GmbH nor the names of its 00014 * contributors may be used to endorse or promote products derived from this 00015 * software without specific prior written permission. 00016 * 00017 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00018 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00019 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00020 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE 00021 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00022 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00023 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00024 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00025 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00026 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00027 * POSSIBILITY OF SUCH DAMAGE. 00028 00029 00030 Header file of the VertexBufferNode class. 00031 */ 00032 00033 00034 #ifndef MESH_VERTEXBUFFERNODE_H 00035 #define MESH_VERTEXBUFFERNODE_H 00036 00037 00038 #include "vertexBufferBase.h" 00039 00040 namespace mesh 00041 { 00042 /* The class for regular (non-leaf) kd-tree nodes. */ 00043 class VertexBufferNode : public VertexBufferBase 00044 { 00045 public: 00046 VertexBufferNode() : _left( 0 ), _right( 0 ) {} 00047 virtual ~VertexBufferNode(); 00048 00049 virtual void render( VertexBufferState& state ) const; 00050 virtual Index getNumberOfVertices() const 00051 {return _left->getNumberOfVertices()+_right->getNumberOfVertices();} 00052 00053 virtual const VertexBufferBase* getLeft() const { return _left; } 00054 virtual const VertexBufferBase* getRight() const { return _right; } 00055 00056 protected: 00057 virtual void toStream( std::ostream& os ); 00058 virtual void fromMemory( char** addr, VertexBufferData& globalData ); 00059 00060 virtual void setupTree( VertexData& data, const Index start, 00061 const Index length, const Axis axis, 00062 const size_t depth, 00063 VertexBufferData& globalData ); 00064 virtual const BoundingSphere& updateBoundingSphere(); 00065 virtual void updateRange(); 00066 00067 private: 00068 00069 VertexBufferBase* _left; 00070 VertexBufferBase* _right; 00071 friend class eqPly::VertexBufferDist; 00072 }; 00073 } 00074 00075 00076 #endif // MESH_VERTEXBUFFERNODE_H