Equalizer
1.2.1
|
createObject(const uint32_t type)=0 | seq::ObjectFactory | [pure virtual] |
destroyObject(co::Object *object, const uint32_t type) | seq::ObjectFactory | [inline, virtual] |
getConfig()=0 (defined in seq::ObjectFactory) | seq::ObjectFactory | [pure virtual] |
ObjectFactory() (defined in seq::ObjectFactory) | seq::ObjectFactory | [inline] |
~ObjectFactory() (defined in seq::ObjectFactory) | seq::ObjectFactory | [inline, virtual] |