Equalizer
1.2.1
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The interface to create objects, used by Application and Renderer. More...
#include <objectFactory.h>
Public Member Functions | |
virtual eq::Config * | getConfig ()=0 |
virtual co::Object * | createObject (const uint32_t type)=0 |
virtual void | destroyObject (co::Object *object, const uint32_t type) |
Delete the given object of the given type. |
The interface to create objects, used by Application and Renderer.
Definition at line 27 of file seq/objectFactory.h.
virtual co::Object* seq::ObjectFactory::createObject | ( | const uint32_t | type | ) | [pure virtual] |
Implemented in seq::Renderer, seqPly::Application, eqHello::Application, and seqPly::Renderer.
virtual void seq::ObjectFactory::destroyObject | ( | co::Object * | object, |
const uint32_t | type | ||
) | [inline, virtual] |
Delete the given object of the given type.
Reimplemented in seq::Renderer.
Definition at line 46 of file seq/objectFactory.h.