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Equalizer
1.2.1
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The interface to create objects, used by Application and Renderer. More...
#include <objectFactory.h>
Inheritance diagram for seq::ObjectFactory:Public Member Functions | |
| virtual eq::Config * | getConfig ()=0 |
| virtual co::Object * | createObject (const uint32_t type)=0 |
| virtual void | destroyObject (co::Object *object, const uint32_t type) |
| Delete the given object of the given type. | |
The interface to create objects, used by Application and Renderer.
Definition at line 27 of file seq/objectFactory.h.
| virtual co::Object* seq::ObjectFactory::createObject | ( | const uint32_t | type | ) | [pure virtual] |
Implemented in seq::Renderer, seqPly::Application, eqHello::Application, and seqPly::Renderer.
| virtual void seq::ObjectFactory::destroyObject | ( | co::Object * | object, |
| const uint32_t | type | ||
| ) | [inline, virtual] |
Delete the given object of the given type.
Reimplemented in seq::Renderer.
Definition at line 46 of file seq/objectFactory.h.
1.2.1 by
1.8.0