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Equalizer
1.2.1
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Structure to associate OpenGL texture ids with an external key. More...
#include <asyncFetcher.h>
Public Member Functions | |
| TextureId (const GLuint id_=0, const void *key_=0) | |
Public Attributes | |
| GLuint | id |
| const void * | key |
Structure to associate OpenGL texture ids with an external key.
Definition at line 41 of file asyncFetcher.h.
1.2.1 by
1.8.0