|
| VertexBufferState (eq::Window::ObjectManager *objectManager) |
|
virtual GLuint | getDisplayList (const void *key) |
|
virtual GLuint | newDisplayList (const void *key) |
|
virtual GLuint | getTexture (const void *key) |
|
virtual GLuint | newTexture (const void *key) |
|
virtual GLuint | getBufferObject (const void *key) |
|
virtual GLuint | newBufferObject (const void *key) |
|
virtual GLuint | getProgram (const void *key) |
|
virtual GLuint | newProgram (const void *key) |
|
virtual GLuint | getShader (const void *key) |
|
virtual GLuint | newShader (const void *key, GLenum type) |
|
virtual void | deleteAll () |
|
bool | isShared () const |
|
void | setChannel (Channel *channel) |
|
virtual bool | stopRendering () const |
|
virtual void | declareRegion (const mesh::Vector4f ®ion) |
|
virtual bool | useColors () const |
|
virtual void | setColors (const bool colors) |
|
virtual RenderMode | getRenderMode () const |
|
virtual void | setRenderMode (const RenderMode mode) |
|
virtual bool | useFrustumCulling () const |
|
virtual void | setFrustumCulling (const bool frustumCullingState) |
|
void | setProjectionModelViewMatrix (const Matrix4f &pmv) |
|
const Matrix4f & | getProjectionModelViewMatrix () const |
|
void | setRange (const Range &range) |
|
const Range & | getRange () const |
|
void | resetRegion () |
|
void | updateRegion (const BoundingBox &box) |
|
Vector4f | getRegion () const |
|
const GLEWContext * | glewGetContext () const |
|
virtual bool | useColors () const |
|
virtual void | setColors (const bool colors) |
|
virtual RenderMode | getRenderMode () const |
|
virtual void | setRenderMode (const RenderMode mode) |
|
virtual bool | useFrustumCulling () const |
|
virtual void | setFrustumCulling (const bool frustumCullingState) |
|
void | setProjectionModelViewMatrix (const Matrix4f &pmv) |
|
const Matrix4f & | getProjectionModelViewMatrix () const |
|
void | setRange (const Range &range) |
|
const Range & | getRange () const |
|
void | resetRegion () |
|
void | updateRegion (const BoundingBox &box) |
|
Vector4f | getRegion () const |
|
const GLEWContext * | glewGetContext () const |
|
Definition at line 126 of file eqPly/vertexBufferState.h.