Equalizer
1.6.1
|
Equalizer default implementation to handle an AGL GPU. More...
#include <pipe.h>
Public Member Functions | |
Pipe (eq::Pipe *parent) | |
Create a new AGL pipe for the given eq::Pipe. More... | |
virtual | ~Pipe () |
Destroy the AGL pipe. More... | |
CGDirectDisplayID | getCGDisplayID () const |
AGL initialization | |
virtual bool | configInit () |
Initialize this pipe for the AGL window system. More... | |
virtual void | configExit () |
De-initialize this pipe for the AGL window system. More... | |
Public Member Functions inherited from eq::SystemPipe | |
SystemPipe (Pipe *parent) | |
Create a new SstemPipe for the given eq::Pipe. More... | |
virtual | ~SystemPipe () |
Destroy the SystemPipe. More... | |
Pipe * | getPipe () |
const Pipe * | getPipe () const |
eq::fabric::Error | getError () const |
Additional Inherited Members | |
Protected Member Functions inherited from eq::SystemPipe | |
void | setError (const uint32_t error) |
Set an error code why the last operation failed. More... | |
Equalizer default implementation to handle an AGL GPU.
When using AGLWindow as a system window for any window of a Pipe, the pipe needs to have an AGLPipe as its SystemPipe.
Definition at line 38 of file include/eq/client/agl/pipe.h.
|
virtual |
Destroy the AGL pipe.
|
virtual |
De-initialize this pipe for the AGL window system.
Implements eq::SystemPipe.
|
virtual |
Initialize this pipe for the AGL window system.
Implements eq::SystemPipe.
|
inline |
Definition at line 67 of file include/eq/client/agl/pipe.h.