22 #include <eq/client/defines.h>
25 #include <eq/client/agl/types.h>
26 #include <eq/client/systemPipe.h>
81 void _setCGDisplayID( CGDirectDisplayID
id );
85 CGDirectDisplayID _cgDisplayID;
93 #endif // EQ_AGL_PIPE_H
Pipe(eq::Pipe *parent)
Create a new AGL pipe for the given eq::Pipe.
A Pipe represents a graphics card (GPU) on a Node.
Equalizer default implementation to handle an AGL GPU.
virtual ~Pipe()
Destroy the AGL pipe.
virtual void configExit()
De-initialize this pipe for the AGL window system.
The interface definition for system-specific GPU handling.
virtual bool configInit()
Initialize this pipe for the AGL window system.
CGDirectDisplayID getCGDisplayID() const