Equalizer 1.0
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A layout groups one or more View, logically belonging together. More...
#include <layout.h>
Public Member Functions | |
Layout (Config *parent) | |
Construct a new layout. | |
virtual | ~Layout () |
Destruct a layout. | |
Data Access | |
ServerPtr | getServer () |
A layout groups one or more View, logically belonging together.
A layout belongs to one or more Canvas. Currently, the layout assignment can be changed at run-time by the application, out of a pre-defined set of layouts for each canvas.
The intersection between views and segments defines which destination channels are available. Neither the views nor the segments have to cover the full layout or canvas, respectively. These channels are typically used as a destination Channel in a compound. They are automatically created when the configuration is loaded.
eq::Layout::Layout | ( | Config * | parent | ) |
Construct a new layout.
virtual eq::Layout::~Layout | ( | ) | [virtual] |