Equalizer 1.0
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Defines which parts of the color buffer are to be written. More...
#include <colorMask.h>
Public Member Functions | |
ColorMask () | |
Construct a color mask with all components enabled. | |
ColorMask (const bool r, const bool g, const bool b, const bool a=true) | |
Construct a color mask with given default values. | |
Public Attributes | |
bool | red |
bool | green |
bool | blue |
bool | alpha |
Static Public Attributes | |
static const ColorMask | ALL |
Defines which parts of the color buffer are to be written.
Used to configure anaglyphic stereo rendering.
Definition at line 33 of file colorMask.h.
eq::fabric::ColorMask::ColorMask | ( | ) | [inline] |
Construct a color mask with all components enabled.
Definition at line 37 of file colorMask.h.
eq::fabric::ColorMask::ColorMask | ( | const bool | r, |
const bool | g, | ||
const bool | b, | ||
const bool | a = true |
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) | [inline] |
Construct a color mask with given default values.
Definition at line 40 of file colorMask.h.