Equalizer 1.0
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00001 00002 /* Copyright (c) 2005-2011, Stefan Eilemann <eile@equalizergraphics.com> 00003 * 00004 * Redistribution and use in source and binary forms, with or without 00005 * modification, are permitted provided that the following conditions are met: 00006 * 00007 * - Redistributions of source code must retain the above copyright notice, this 00008 * list of conditions and the following disclaimer. 00009 * - Redistributions in binary form must reproduce the above copyright notice, 00010 * this list of conditions and the following disclaimer in the documentation 00011 * and/or other materials provided with the distribution. 00012 * - Neither the name of Eyescale Software GmbH nor the names of its 00013 * contributors may be used to endorse or promote products derived from this 00014 * software without specific prior written permission. 00015 * 00016 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00017 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00018 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00019 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE 00020 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00021 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00022 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00023 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00024 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00025 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00026 * POSSIBILITY OF SUCH DAMAGE. 00027 */ 00028 00029 #include "eqPly.h" 00030 00031 #include "channel.h" 00032 #include "config.h" 00033 #include "error.h" 00034 #include "node.h" 00035 #include "pipe.h" 00036 #include "view.h" 00037 #include "window.h" 00038 00039 #include <stdlib.h> 00040 00041 class NodeFactory : public eq::NodeFactory 00042 { 00043 public: 00044 virtual eq::Config* createConfig( eq::ServerPtr parent ) 00045 { return new eqPly::Config( parent ); } 00046 virtual eq::Node* createNode( eq::Config* parent ) 00047 { return new eqPly::Node( parent ); } 00048 virtual eq::Pipe* createPipe( eq::Node* parent ) 00049 { return new eqPly::Pipe( parent ); } 00050 virtual eq::Window* createWindow( eq::Pipe* parent ) 00051 { return new eqPly::Window( parent ); } 00052 virtual eq::Channel* createChannel( eq::Window* parent ) 00053 { return new eqPly::Channel( parent ); } 00054 virtual eq::View* createView( eq::Layout* parent ) 00055 { return new eqPly::View( parent ); } 00056 }; 00057 00058 int main( const int argc, char** argv ) 00059 { 00060 // 1. Equalizer initialization 00061 NodeFactory nodeFactory; 00062 eqPly::initErrors(); 00063 00064 if( !eq::init( argc, argv, &nodeFactory )) 00065 { 00066 EQERROR << "Equalizer init failed" << std::endl; 00067 return EXIT_FAILURE; 00068 } 00069 00070 // 2. parse arguments 00071 eqPly::LocalInitData initData; 00072 initData.parseArguments( argc, argv ); 00073 00074 // 3. initialization of local client node 00075 co::base::RefPtr< eqPly::EqPly > client = new eqPly::EqPly( initData ); 00076 if( !client->initLocal( argc, argv )) 00077 { 00078 EQERROR << "Can't init client" << std::endl; 00079 eq::exit(); 00080 return EXIT_FAILURE; 00081 } 00082 00083 // 4. run client 00084 const int ret = client->run(); 00085 00086 // 5. cleanup and exit 00087 client->exitLocal(); 00088 00089 EQASSERTINFO( client->getRefCount() == 1, client ); 00090 client = 0; 00091 00092 eq::exit(); 00093 eqPly::exitErrors(); 00094 return ret; 00095 }