Equalizer  2.1.0
Parallel Rendering Framework
eq::glx::Pipe Class Reference

Default implementation of a glX system pipe. More...

#include <pipe.h>

+ Inheritance diagram for eq::glx::Pipe:
+ Collaboration diagram for eq::glx::Pipe:

Public Member Functions

 Pipe (eq::Pipe *parent)
 Construct a new glX system pipe. More...
 
virtual ~Pipe ()
 Destruct this glX pipe. More...
 
EQ_API Display * getXDisplay () const
 
EQ_API GLXEWContext * glxewGetContext ()
 
GLX/X11 initialization
virtual EQ_API bool configInit ()
 Initialize this pipe for the GLX window system. More...
 
virtual EQ_API void configExit ()
 Deinitialize this pipe for the GLX window system. More...
 
- Public Member Functions inherited from eq::SystemPipe
EQ_API SystemPipe (Pipe *parent)
 Create a new SstemPipe for the given eq::Pipe. More...
 
virtual EQ_API ~SystemPipe ()
 Destroy the SystemPipe. More...
 
PipegetPipe ()
 
const PipegetPipe () const
 
float getMaxOpenGLVersion () const
 

Static Public Member Functions

static bool getGPUInfo (Display *display, GPUInfo &info)
 

Protected Member Functions

void setXDisplay (Display *display)
 Set the X display connection for this pipe. More...
 
std::string getXDisplayString ()
 
virtual bool configInitGL ()
 Initialize this pipe for OpenGL. More...
 
- Protected Member Functions inherited from eq::SystemPipe
EQ_API EventOCommand sendError (const uint32_t error)
 Send a pipe error event to the application node. More...
 

Additional Inherited Members

- Protected Attributes inherited from eq::SystemPipe
float _maxOpenGLVersion
 

Detailed Description

Default implementation of a glX system pipe.

Definition at line 36 of file glx/pipe.h.

Constructor & Destructor Documentation

eq::glx::Pipe::Pipe ( eq::Pipe parent)

Construct a new glX system pipe.

Version
1.0
virtual eq::glx::Pipe::~Pipe ( )
virtual

Destruct this glX pipe.

Version
1.0

Member Function Documentation

virtual EQ_API void eq::glx::Pipe::configExit ( )
virtual

Deinitialize this pipe for the GLX window system.

Returns
true if the deinitialization was successful, false otherwise.
Version
1.0

Implements eq::SystemPipe.

virtual EQ_API bool eq::glx::Pipe::configInit ( )
virtual

Initialize this pipe for the GLX window system.

Returns
true if the initialization was successful, false otherwise.
Version
1.0

Implements eq::SystemPipe.

virtual bool eq::glx::Pipe::configInitGL ( )
inlineprotectedvirtual

Initialize this pipe for OpenGL.

A temporary GL context is current during this call. The context is not the one used by the windows of this pipe.

Version
1.0

Definition at line 100 of file glx/pipe.h.

EQ_API Display* eq::glx::Pipe::getXDisplay ( ) const
Returns
the X display connection for this pipe.
Version
1.0
std::string eq::glx::Pipe::getXDisplayString ( )
protected
Returns
The string representation of this pipe's port and device setting, in the form used by XOpenDisplay().
Version
1.0
EQ_API GLXEWContext* eq::glx::Pipe::glxewGetContext ( )
Returns
the generic GLX function table for the pipe.
void eq::glx::Pipe::setXDisplay ( Display *  display)
protected

Set the X display connection for this pipe.

This function should only be called from configInit() or configExit(). Updates the pixel viewport. Calls XSetCurrentDisplay().

Parameters
displaythe X display connection for this pipe.
Version
1.0

The documentation for this class was generated from the following file: