22 #include <eq/glx/types.h> 24 #include <eq/systemPipe.h> 53 EQ_API
virtual bool configInit();
61 EQ_API
virtual void configExit();
65 EQ_API Display* getXDisplay()
const;
68 EQ_API GLXEWContext* glxewGetContext();
71 static bool getGPUInfo(Display* display, GPUInfo& info);
83 void setXDisplay(Display* display);
90 std::string getXDisplayString();
102 detail::Pipe*
const _impl;
104 bool _configInitGLXEW();
108 #endif // EQ_GLX_PIPE_H A Pipe represents a graphics card (GPU) on a Node.
virtual bool configInitGL()
Initialize this pipe for OpenGL.
The interface definition for system-specific GPU handling.
The Equalizer client library.
Default implementation of a glX system pipe.