Equalizer
1.6.1
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The EqPly application instance. More...
#include <eqPly.h>
Public Member Functions | |
EqPly (const LocalInitData &initData) | |
int | run () |
Run an eqPly instance. More... | |
Public Member Functions inherited from eq::Client | |
Client () | |
Construct a new client. More... | |
virtual | ~Client () |
Destruct the client. More... | |
bool | connectServer (ServerPtr server) |
Open and connect an Equalizer server to the local client. More... | |
bool | disconnectServer (ServerPtr server) |
Disconnect and close the connection to an Equalizer server. More... | |
virtual bool | initLocal (const int argc, char **argv) |
Initialize a local, listening node. More... | |
virtual bool | exitLocal () |
De-initialize a local, listening node. More... | |
bool | hasCommands () |
virtual co::CommandQueue * | getMainThreadQueue () |
const Strings & | getActiveLayouts () |
const std::string & | getGPUFilter () const |
float | getModelUnit () const |
Public Member Functions inherited from eq::fabric::Client | |
bool | connectServer (co::NodePtr server) |
Open and connect an Equalizer server to the local client. More... | |
bool | disconnectServer (co::NodePtr server) |
Disconnect and close the connection to an Equalizer server. More... | |
void | processCommand (const uint32_t timeout=LB_TIMEOUT_INDEFINITE) |
Get and process one pending command from the node command queue. More... | |
virtual bool | dispatchCommand (co::ICommand &command) |
Static Public Member Functions | |
static const std::string & | getHelp () |
Protected Member Functions | |
virtual void | clientLoop () |
Protected Member Functions inherited from eq::Client | |
virtual void | exitClient () |
Exit the process cleanly on render clients. More... | |
Protected Member Functions inherited from eq::fabric::Client | |
Client () | |
Construct a new client. | |
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protectedvirtual |
Reimplemented from eq::Client.
Definition at line 182 of file eqPly.cpp.
References eq::Client::clientLoop().
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static |
int eqPly::EqPly::run | ( | ) |
Run an eqPly instance.
Definition at line 83 of file eqPly.cpp.
References eq::Client::connectServer(), eq::Client::disconnectServer(), eqPly::Config::exit(), eq::Config::finishAllFrames(), eq::Config::finishFrame(), eqPly::Config::getAnimationFrame(), eq::fabric::Object::getError(), eq::Config::getFinishedFrame(), eq::Config::getNextEvent(), eqPly::Config::handleEvent(), eq::Config::handleEvents(), eq::Client::hasCommands(), eqPly::Config::init(), eq::Config::isRunning(), eqPly::Config::needRedraw(), eq::fabric::Client::processCommand(), and eqPly::Config::startFrame().