►CC | |
Ceq::fabric::ElementVisitor< T, C > | A visitor to traverse non-leaf elements and their children in a tree |
►CCommandQueue | |
Ceq::CommandQueue | |
►CException | |
►Ceq::Exception | Exception class for Equalizer operations |
Ceq::GLException | OpenGL Exception |
►CLocalNode | |
►Ceq::fabric::Client | A client represents a network node of the application in the cluster |
►Ceq::Client | The client represents a network node of the application in the cluster |
Cseq::Application | The main application object |
►CNode | |
►Ceq::fabric::Server< Client, Server, Config, NodeFactory, co::Node, ServerVisitor > | |
Ceq::Server | Proxy object for the connection to an Equalizer server |
►CObject | |
►Ceq::fabric::Frame | A holder for a frame data and related parameters |
Ceq::Frame | A holder for a frame data and related parameters |
Ceq::FrameData | A holder for multiple images |
►CObjectFactory | |
Cseq::Application | The main application object |
Cseq::Renderer | A renderer instance |
►CObjectHandler | |
Ceq::Config | A configuration is a visualization session driven by an application |
►CObjectICommand | |
Ceq::EventICommand | A command specialization for config events |
►CSerializable | |
►Ceq::fabric::Object | Internal base class for all distributed, inheritable Equalizer objects |
►Ceq::fabric::Canvas< Config, Canvas, Segment, Layout > | |
Ceq::Canvas | A canvas represents a logical 2D projection surface |
►Ceq::fabric::Channel< Window, Channel > | |
Ceq::Channel | A channel represents a two-dimensional viewport within a Window |
►Ceq::fabric::Config< Server, Config, Observer, Layout, Canvas, Node, ConfigVisitor > | |
Ceq::Config | A configuration is a visualization session driven by an application |
Ceq::fabric::Canvas< CFG, C, S, L > | A canvas represents a logical 2D projection surface |
Ceq::fabric::Channel< W, C > | Base data transport class for channels |
Ceq::fabric::Config< S, C, O, L, CV, N, V > | Base data class for a configuration |
Ceq::fabric::Layout< C, L, V > | Base data transport class for layouts |
Ceq::fabric::Node< C, N, P, V > | Base data transport class for nodes |
Ceq::fabric::Observer< C, O > | Base data transport class for observers |
Ceq::fabric::Pipe< N, P, W, V > | Base data transport class for pipes |
Ceq::fabric::Segment< C, S, CH > | Base data transport class for segments |
Ceq::fabric::View< L, V, O > | Base data transport class for views |
Ceq::fabric::Window< P, W, C, Settings > | Base data transport class for windows |
►Ceq::fabric::Layout< Config, Layout, View > | |
Ceq::Layout | A layout groups one or more View, logically belonging together |
►Ceq::fabric::Node< Config, Node, Pipe, NodeVisitor > | |
Ceq::Node | A Node represents a single computer in the cluster |
►Ceq::fabric::Observer< Config, Observer > | |
Ceq::Observer | An Observer looks at one or more views from a certain position (head matrix) with a given eye separation |
►Ceq::fabric::Pipe< Node, Pipe, eq::Window, PipeVisitor > | |
Ceq::Pipe | A Pipe represents a graphics card (GPU) on a Node |
►Ceq::fabric::Segment< Canvas, Segment, Channel > | |
Ceq::Segment | A segment covers a sub-area of a Canvas |
►Ceq::fabric::View< Layout, View, Observer > | |
Ceq::View | A View is a 2D area of a Layout |
►Ceq::fabric::Window< Pipe, Window, Channel, WindowSettings > | |
Ceq::Window | A Window represents an on-screen or off-screen drawable |
Cseq::ViewData | Stores per-view data |
►CCV | |
Ceq::fabric::ConfigVisitor< C, OV, LV, CV, NV > | A visitor to traverse configs and all children |
Ceq::Compositor | A set of functions performing compositing for a set of input frames |
►Ceq::EventHandler | Base class for window system-specific event handlers |
Ceq::glx::EventHandler | The event handler for glX/X11 windows |
Ceq::wgl::EventHandler | The event handler for WGL |
Ceq::fabric::ColorMask | Defines which parts of the color buffer are to be written |
Ceq::fabric::ConfigParams | Parameters for running a configuration |
Ceq::fabric::DrawableConfig | Stores the characteristics of a window's frame buffer configuration |
Ceq::fabric::Equalizer | Base data transport class for equalizers |
Ceq::fabric::Error | A wrapper for error codes to allow intuitive bool-like usage |
Ceq::fabric::ErrorRegistry | The registry translating error codes to strings |
►Ceq::fabric::Event | Base event structure to report window system and other events |
Ceq::fabric::AxisEvent | Event for a (SpaceMouse) axis movement |
Ceq::fabric::ButtonEvent | Event for a (SpaceMouse) click |
Ceq::fabric::KeyEvent | Event for a key press or release |
Ceq::fabric::PointerEvent | Event for a pointer (mouse) motion or click |
Ceq::fabric::SizeEvent | Event for a size or position change on a Window, Channel or View |
Ceq::fabric::Statistic | A statistics event |
►Ceq::fabric::FrameData | |
Ceq::FrameData | A holder for multiple images |
►Ceq::fabric::Frustum | A distributed object for frustum data |
Ceq::fabric::Canvas< Config, Canvas, Segment, Layout > | |
Ceq::fabric::Canvas< CFG, C, S, L > | A canvas represents a logical 2D projection surface |
Ceq::fabric::Segment< C, S, CH > | Base data transport class for segments |
Ceq::fabric::View< L, V, O > | Base data transport class for views |
Ceq::fabric::Segment< Canvas, Segment, Channel > | |
Ceq::fabric::View< Layout, View, Observer > | |
►Ceq::fabric::Global | Global parameter handling for the Equalizer fabric namespace |
Ceq::Global | Global parameter handling for the Equalizer client library |
Ceq::fabric::GPUInfo | A structure containing GPU-specific information |
Ceq::fabric::LeafVisitor< T > | A visitor to traverse leaf nodes of a graph |
Ceq::fabric::Pixel | Holds a pixel decomposition specification with methods for manipulation |
Ceq::fabric::PixelViewport | Holds a 2D pixel viewport with methods for manipulation |
Ceq::fabric::Projection | A projector definition defining a view frustum |
Ceq::fabric::Range | A fractional database range with methods for manipulation |
Ceq::fabric::RenderContext | The context applied to a channel during rendering operations |
Ceq::fabric::SubPixel | Holds a subpixel decomposition specification along with some methods for manipulation |
Ceq::fabric::Tile | |
Ceq::fabric::Viewport | A fractional viewport with methods for manipulation |
Ceq::fabric::Wall | A wall defining a view frustum |
►Ceq::fabric::WindowSettings | A set of settings to setup an eq::fabric::Window |
Ceq::WindowSettings | A set of settings to setup an eq::SystemWindow |
Ceq::FrameData::ImageHeader | |
Ceq::Image | A holder for pixel data |
Ceq::ImageOp | A structure describing an image assembly task, used by the Compositor |
►Ceq::MessagePump | An interface to process system messages or events |
Ceq::glx::MessagePump | A message pump receiving and dispatching X11 events |
Ceq::wgl::MessagePump | Processes OS messages on Win32 systems |
Ceq::NodeFactory | The node factory is a per-node singleton used to create and release Equalizer resource instances |
►Ceq::NotifierInterface | A base class for notifying errors and events |
Ceq::Window | A Window represents an on-screen or off-screen drawable |
Ceq::PixelData | The pixel data structure manages the pixel information for images |
Ceq::ResultImageListener | The result image listener gets notified on new images produced by destination channels |
Ceq::StatisticSampler< Owner > | Utility to sample an statistics event |
►Ceq::SystemPipe | The interface definition for system-specific GPU handling |
Ceq::glx::Pipe | Default implementation of a glX system pipe |
Ceq::wgl::Pipe | Equalizer default implementation of a WGL GPU |
►Ceq::SystemWindow | The interface definition for system-specific windowing code |
►Ceq::GLWindow | A system window for OpenGL rendering |
►Ceq::glx::WindowIF | The interface defining the minimum functionality for a glX window |
Ceq::glx::Window | Equalizer default implementation of a glX window |
►Ceq::qt::WindowIF | The interface defining the minimum functionality for a Qt window |
Ceq::qt::Window | Equalizer default implementation of a Qt window |
►Ceq::wgl::WindowIF | The interface defining the minimum functionality for a WGL window |
Ceq::wgl::Window | Equalizer default implementation of a WGL window |
Ceq::qt::ShareContextWindow | Helper window to allow Open GL context sharing between Qt widgets and windows created by Equalizer |
Ceq::x11::Window | A system window for CPU rendering on X11 |
Ceq::util::Accum | A C++ class to abstract an accumulation buffer |
Ceq::util::BitmapFont | A wrapper around AGL, WGL and GLX bitmap fonts |
►Ceq::util::FrameBufferObject | A C++ class to abstract OpenGL frame buffer objects |
Ceq::util::AccumBufferObject | A class to emulate an OpenGL accumulation buffer using an FBO |
Ceq::util::ObjectManager | A facility class to manage OpenGL objects across shared contexts |
Ceq::util::PixelBufferObject | A C++ class to abstract OpenGL pixel buffer objects |
Ceq::util::Texture | A wrapper around OpenGL textures |
Ceq::Version | Information about the current EqualizerCompressor version |
Ceq::WindowSystem | |
Ceq::WindowSystemIF | The interface for windowing toolkits |
Ceqfabric::Version | Information about the current EqualizerFabric version |
Ceqserver::Version | Information about the current EqualizerServer version |
►CReferenced | |
Ceq::fabric::SwapBarrier | A swapbarrier is set on a Compound to synchronize the swap buffer between windows |
Ceq::FrameData | A holder for multiple images |
►CLV | |
Ceq::fabric::ConfigVisitor< C, OV, LV, CV, NV > | A visitor to traverse configs and all children |
►CNV | |
Ceq::fabric::ConfigVisitor< C, OV, LV, CV, NV > | A visitor to traverse configs and all children |
►COV | |
Ceq::fabric::ConfigVisitor< C, OV, LV, CV, NV > | A visitor to traverse configs and all children |
►CQObject | |
Ceq::qt::Window | Equalizer default implementation of a Qt window |
Cseq::Version | Information about the current Sequel version |
►Ceq::StatisticSampler< Channel > | |
Ceq::ChannelStatistics | Samples one channel statistics event |
►Ceq::StatisticSampler< Config > | |
Ceq::ConfigStatistics | Samples one Config statistics event |
►Ceq::StatisticSampler< Window > | |
Ceq::WindowStatistics | A statistics sampler for window-related events |
►CN | |
Ceq::fabric::Server< CL, S, CFG, NF, N, V > | Base co::Node class for a server |
►CVector2f | |
Ceq::fabric::Zoom | A zoom specification with methods for manipulation |