Equalizer  1.6.1
Class Hierarchy

Go to the graphical class hierarchy

This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level 12345]
oC__GLXEvent
oC_GPU_DEVICE
oCmesh::ArrayWrapper< float, 2 >
oCmesh::ArrayWrapper< Vertex, 2 >
oCC
oCCommandQueue
oCException
oCLocalNode
oCNode
oCObject
oCObjectFactory
oCObjectHandler
oCObjectICommand
oCSerializable
oCCV
oCeq::CompositorA set of functions performing compositing for a set of input frames
oCeq::Compositor::ImageOpA structure describing an image assembly task
oCeq::ComputeContextThe interface definition for API-specific GPGPU handling
oCeq::ConfigEvent
oCeq::EventEvent structure to report window system and other events
oCeq::EventHandlerBase class for window system-specific event handlers
oCeq::fabric::ColorMaskDefines which parts of the color buffer are to be written
oCeq::fabric::ConfigParamsParameters for running a configuration
oCeq::fabric::DrawableConfigStores the characteristics of a window's frame buffer configuration
oCeq::fabric::EqualizerBase data transport class for equalizers
oCeq::fabric::FrustumA distributed object for frustum data
oCeq::fabric::GlobalGlobal parameter handling for the Equalizer fabric namespace
oCeq::fabric::GPUInfoA structure containing GPU-specific information
oCeq::fabric::LeafVisitor< T >A visitor to traverse leaf nodes of a graph
oCeq::fabric::PixelHolds a pixel decomposition specification with methods for manipulation
oCeq::fabric::PixelViewportHolds a 2D pixel viewport with methods for manipulation
oCeq::fabric::ProjectionA projector definition defining a view frustum
oCeq::fabric::RangeA fractional database range with methods for manipulation
oCeq::fabric::RenderContextThe context applied to a channel during rendering operations
oCeq::fabric::SubPixelHolds a subpixel decomposition specification along with some methods for manipulation
oCeq::fabric::Tile
oCeq::fabric::ViewportA fractional viewport with methods for manipulation
oCeq::fabric::WallA wall defining a view frustum
oCeq::FrameData::Data
oCeq::FrameData::ImageHeader
oCeq::ImageA holder for pixel data
oCeq::KeyEventEvent for a key press or release
oCeq::MagellanEventEvent for a SpaceMouse movement or click
oCeq::MessagePumpAn interface to process system messages or events
oCeq::NodeFactoryThe node factory is a per-node singleton used to create and release Equalizer resource instances
oCeq::PointerEventEvent for a pointer (mouse) motion or click
oCeq::ResizeEventEvent for a size or position change on a Window, Channel or View
oCeq::StatisticA statistics event
oCeq::StatisticSampler< Owner >Utility to sample an statistics event
oCeq::SystemPipeThe interface definition for system-specific GPU handling
oCeq::SystemWindowThe interface definition for system-specific windowing code
oCeq::UserEventUser-defined event
oCeq::util::AccumA C++ class to abstract an accumulation buffer
oCeq::util::BitmapFont< class >A wrapper around AGL, WGL and GLX bitmap fonts
oCeq::util::FrameBufferObjectA C++ class to abstract OpenGL frame buffer objects
oCeq::util::PixelBufferObjectA C++ class to abstract OpenGL pixel buffer objects
oCeq::VersionInformation about the current Equalizer version
oCeq::WindowSystemThe list of possible window systems
oCeq::WindowSystemIFThe interface for windowing toolkits
oCeqAsync::TextureIdStructure to associate OpenGL texture ids with an external key
oCeqPly::CameraAnimationLoads sequence of camera positions and interpolates them on a per-frame basis
oCeqPly::CameraAnimation::Step
oCeVolve::DataInTextureDimensionsStructure that contain actual dimensions of data that is stored in volume texture
oCeVolve::GLSLShaders
oCeVolve::RawVolumeModelLoad model to texture
oCeVolve::RawVolumeModelRenderer
oCeVolve::SliceClipper
oCeVolve::VolumeInfo
oCeVolve::VolumeScalingContain overal volume proportions relatively [-1,-1,-1]..[1,1,1] cube
oCGLXBufferClobberEventSGIX
oCGLXHyperpipeConfigSGIX
oCGLXHyperpipeNetworkSGIX
oCGLXPbufferClobberEvent
oCGLXPipeRect
oCGLXPipeRectLimits
oChlpFuncs::hFileJust helping structure to automatically close files
oCNonCopyable
oCReferenced
oCThread
oCLV
oCmesh::ArrayWrapper< T, d >
oCmesh::VertexBufferBase
oCmesh::VertexBufferDataHolds the final kd-tree data, sorted and reindexed
oCmesh::VertexBufferState
oCmesh::VertexData
oCNV
oCOtherData
oCOtherElem
oCOV
oCPlyElement
oCPlyFile
oCPlyOtherElems
oCPlyOtherProp
oCPlyProperty
oCeq::StatisticSampler< Channel >
oCeq::StatisticSampler< Config >
oCeq::StatisticSampler< Window >
oCstd::exceptionSTL class
oCstd::ios_baseSTL class
oCstreambuf
oCN
\CVector2f